About

 
 
  
I am a cultural geographer whose research engages with interactive art to investigate the processes that make places meaningful.

Embarking on a route that joins together my academic interests within Geography and my passion for art, I have recently graduated with a distinction from the MA Cities and Cultures course at Queen Mary, University of London. Here, my research explored the geographies of virtual video game environments, investigating how a sense of place is crafted in the worlds of 'walking simulator' games. I presented the findings of this research at the Royal Geographical Society Annual International Conference in August. Keen to learn about the creative process behind the production of such interactive artworks through practice, in November and December 2016 I worked as a volunteer with 4 times BAFTA-nominated interactive art collective Blast Theory in Brighton.

In June 2015 I graduated from my undergraduate degree in Geography at the University of Cambridge. It was during my time in Cambridge that I developed a keen interest in urban and cultural geography, leading to my undergraduate dissertation research on the regulation of busking in Camden (featured on the Cambridge Department of Geography website). Following on from my research I've been working closely with Keep Streets Live, a campaign dedicated to promoting freedom for artistic expression in public spaces.

Outside of academic study I am a self-taught musician, avid player of games in the 'walking simulator'/exploration genre, prolific geocacher, and a lover of travel.

I speak Spanish at C1 level on the CEFR framework of languages, and can also speak French and Japanese to a lesser extent.

Feel free to connect with me on Facebook, LinkedIn and Twitter. You can also email me on my Hotmail and Queen Mary email addresses.